Precision Masks
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HOW TO MAKE HALFTONE PRECISIONMASKS

The Principle

  • To engrave a photograph into glass, a negative artwork is required. The final halftone artwork for PrecisionMasks should look something like the images below..... a negative halftone image, surrounded by clear space and with a border and R as in the artwork instructions.

Negative

Preparing the Photograph

  • We recommend engraving with a halftone resolution of 100 lines per inch (lpi). This is because the smallest dot that will reliably engrave is approximately 70micron (3 thou or mil). It is the difference between this smallest dot and the full sized dot of the halftone that determines the available tonal range. So, whilst it is perfectly possible to engrave halftones of 120 or even 140 lpi, this dot size differential - and thus their tonal range - is much reduced.
  • Scan (in full colour, even if it is a black and white photo) or import the required photograph in to your image manipulation program (e.g. Adobe Photoshop).
  • If you wish to repair or cut out the image (as above) it is generally easier to do this whilst it is still in colour.
  • Convert to greyscale and resample the image to its final size with a resolution of around 150 pixels/inch.
  • Levels - adjust to make sure that you are using the full available range.

  • Unsharp Mask - Over sharpen a photograph for engraving use. We regularly unsharp mask to between 100 and 200% and 2 to 5 pixels, with the threshold adjustment levels depending upon the image - fewer levels for scenery, more for facial tones.
  • Invert the image (i.e. make it a negative).
  • Curves - this adustment allows a fine control of the sizes of the halftone dots, particularly at the ends of the spectrum. At 100lpi, anything over 7 or 8% will engrave and anything above 95% will blast away. If you are doing a cut out image, ensure that shadow dots at the image edge (in this case, the reins) are reasonably large. They are adjusted to 20%+ here, making the engraved image more visible. Whereas they can be left at 7% in the uncut version because they are surrounded by other detail with which to contrast. You may wish to save and then temporarily convert the image to halftone at this stage, re-invert it and print it at 200%, simply to check the results.
  • Save as a greyscale (i.e. do not convert to a halftone - let your bureau do that at the output stage). If you wish to add text, the black border and the R and so on, you may find it easier to do this in a vector drawing program (such as Freehand or Illustrator), in which case save your greyscale image in a suitable format for later import (e.g. Tiff, for Freehand).

Output, Exposure & Blasting

  • (3 thou or mil). It is the difference between this smallest dot and the full sized dot of the halftone that determines the available tonal range. So, whilst A film positive output from a process camera or image-setter is essential. Ask your bureau for "film positive, right reading, emulsion up, 100lpi elliptical dot halftone at 45°".
  • Preferably expose only one sheet at a time directly over the lamp using 30% of the centre exposure setting as described in our instruction sheets, "How to Calibrate your Exposure Unit".
  • When blasting, do not attempt to cut any depth - this is a surface finish only. Depth will both wear away the smaller dots and generate additional reflections from the sides of the cut, spoiling the image. Using a fine grit, preferably one that is already well worn, a lower air pressure and, with the nozzle further away than normal (almost wafting the grit onto the mask), use a series of brisk, parallel passes, both across and up and down the image. This will help avoid banding.